faceoffs now set zone after resolution

This commit is contained in:
Sakimori 2022-01-11 14:19:01 -05:00
parent cd53bb81f9
commit 09d74c0db7
2 changed files with 35 additions and 16 deletions

44
game.py
View file

@ -20,7 +20,7 @@ class Game(object):
self.awayZones = RinkGraph(edgeFilename=DEFAULTRINKFILENAME)
self.homeZones = RinkGraph(edgeFilename=DEFAULTRINKFILENAME)
self.currentZone = None
self.currentZone:int = None
self.faceoffSpot = FaceoffDot.Center
self.playStopped = True
@ -33,6 +33,7 @@ class Game(object):
self.positionInPossession = None #use SkaterPosition enum
self.teamInPossession = None
self.loosePuck = False
self.skatersHome = self.home.roster[:5] #LW LD C RD RW, EA; use the SkaterPosition enum for indexing. Threes uses left winger, left defenseman, center.
self.skatersAway = self.away.roster[:5]
@ -46,6 +47,7 @@ class Game(object):
self.clock = 60*20 #Time remaining in period, given in seconds
self.eventLog = []
self.eventLogVerbose = []
def defendingTeam(self):
if self.teamInPossession == self.home:
@ -97,33 +99,49 @@ class Game(object):
defRoll = normalDis(defValue, defValue/2, 0)
return atkRoll-defRoll > 0
def faceoff(self, awayPlayer:Skater, homePlayer:Skater):
def faceoffContest(self, awayPlayer:Skater, homePlayer:Skater):
"""Hold a faceoff! True indicates home win, False is away win."""
faceoffSkills = [('Dex',50),('Sti',50),('Pas', 10)]
params = SkillContestParams(faceoffSkills, faceoffSkills)
return self.skillContest(homePlayer, awayPlayer, params) if random.random() > 0.4 else random.sample([True, False], 1)[0]
def zoneAfterFaceoff(self):
if self.homeAttacking():
lookupList = [35, 15, 34, 14, 23, 32, 12, 31, 11]
else:
lookupList = [11, 31, 12, 32, 23, 14, 34, 15, 35]
return lookupList[self.faceoffSpot.value]
def event(self):
"""Meat and potatoes. Everything that happens is a direct result of this being called."""
if self.playStopped: #need a faceoff
self.teamInPossession = self.home if self.faceoff(self.skatersAway[SkaterPosition.C.value], self.skatersHome[SkaterPosition.C.value]) else self.away
self.teamInPossession = self.home if self.faceoffContest(self.skatersAway[SkaterPosition.C.value], self.skatersHome[SkaterPosition.C.value]) else self.away
self.positionInPossession = SkaterPosition(random.sample([0, 1, 1, 3, 3, 4],1)[0]) #wingers are less likely to recieve the faceoff than defensemen
self.playStopped = False
winningPlayer = self.skatersInPossession()[SkaterPosition.C.value]
self.eventLog.append(f"{self.clockToMinutesSeconds()} - {self.teamInPossession.shortname} {str(winningPlayer)} wins faceoff.")
eventString = f"{self.clockToMinutesSeconds()} - {self.teamInPossession.shortname} {str(winningPlayer)} wins faceoff."
self.eventLog.append(eventString)
self.eventLogVerbose.append(eventString)
self.clock -= random.randint(2,5)
self.currentZone = self.zoneAfterFaceoff()
def eventLogOut(self):
outList = []
while len(self.eventLog) > 0:
outList.append(self.eventLog.pop(0))
return outList
class FaceoffDot(Enum):
"""All orientations are given from the perspective of the defending team."""
AwayZoneLeft = -4
AwayZoneRight = -3
AwayNeutralLeft = -2
AwayNeutralRight = -1
Center = 0
HomeNeutralRight = 1
HomeNeutralLeft = 2
HomeZoneRight = 3
HomeZoneLeft = 4
AwayZoneLeft = 0
AwayZoneRight = 1
AwayNeutralLeft = 2
AwayNeutralRight = 3
Center = 4
HomeNeutralRight = 5
HomeNeutralLeft = 6
HomeZoneRight = 7
HomeZoneLeft = 8
class SkaterPosition(Enum):
"""Allows easy indexing to the active skaters lists for each team."""

View file

@ -102,7 +102,7 @@ class TestGame(object):
player.Player("Vivi", 16),
player.Player("Jorts", 75),
player.Player("Yuki", 23),
player.Player("Konecny", 96)
player.Player("Konecny", 11)
]
homeRoster = [
player.Player("Landeskog", 92),
@ -118,12 +118,13 @@ class TestGame(object):
]
aTeam = team.Team(awayRoster, [player.Player('Artemis', 17)], "Jorts Butter", "BTR")
aTeam = team.Team(awayRoster, [player.Player('Artemis', 17)], "Vail Powder", "PDR")
hTeam = team.Team(homeRoster, [player.Player('Kuemper', 35)], "Colorado Avalanche", "COL")
self.Game = game.Game(aTeam, hTeam)
def faceoffTest(self):
for i in range(0,8):
self.Game.playStopped = True
foResult = self.Game.event()
foResult = self.Game.event() #this doesnt return anything but it's nice to know what it's for I guess
lines = self.Game.eventLogOut()
pass