removed debug league commands
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@ -782,38 +782,6 @@ class StartDraftCommand(Command):
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raise SlowDraftError('Too slow')
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return draft_message
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class DebugLeagueStart(Command):
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name = "startdebugleague"
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async def execute(self, msg, command):
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if not league_exists("test2"):
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league = leagues.league_structure("test2")
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league.setup({
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"nL" : {
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"nL west" : [get_team_fuzzy_search("lockpicks"), get_team_fuzzy_search("liches")],
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"nL east" : [get_team_fuzzy_search("bethesda soft"), get_team_fuzzy_search("traverse city")]
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},
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"aL" : {
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"aL west" : [get_team_fuzzy_search("deep space"), get_team_fuzzy_search("phoenix")],
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"aL east" : [get_team_fuzzy_search("cheyenne mountain"), get_team_fuzzy_search("tarot dragons")]
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}
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}, division_games=6, inter_division_games=3, inter_league_games=3, games_per_hour = 12)
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league.generate_schedule()
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leagues.save_league(league)
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class DebugLeagueDisplay(Command):
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name = "displaydebugleague"
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async def execute(self, msg, command):
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if league_exists("Midseries"):
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league = leagues.load_league_file("Midseries")
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league.champion = "Butts"
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leagues.save_league(league)
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season_save(league)
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league.season_reset()
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await msg.channel.send(embed=league.past_standings(1))
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class StartLeagueCommand(Command):
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name = "startleague"
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