Merge pull request #207 from Sakimori/indev

yet another hotfix
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Sakimori 2021-02-24 16:55:42 -05:00 committed by GitHub
commit 2f5910b4c1
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 3 additions and 9 deletions

View file

@ -2265,10 +2265,7 @@ async def league_day_watcher(channel, league, games_list, filter_url, last = Fal
wait_seconds = (next_start - now).seconds wait_seconds = (next_start - now).seconds
leagues.save_league(league) leagues.save_league(league)
if league in active_standings.keys():
await active_standings[league].unpin()
active_standings[league] = await channel.send(embed=league.standings_embed()) active_standings[league] = await channel.send(embed=league.standings_embed())
active_standings[league].pin()
await channel.send(f"The day {league.day} games for the {league.name} will start in {math.ceil(wait_seconds/60)} minutes.") await channel.send(f"The day {league.day} games for the {league.name} will start in {math.ceil(wait_seconds/60)} minutes.")
await asyncio.sleep(wait_seconds) await asyncio.sleep(wait_seconds)
await channel.send(f"A {league.name} series is continuing now at {filter_url}") await channel.send(f"A {league.name} series is continuing now at {filter_url}")
@ -2276,11 +2273,8 @@ async def league_day_watcher(channel, league, games_list, filter_url, last = Fal
else: else:
league.active = False league.active = False
if league.autoplay <= 0 or config()["game_freeze"]: #if number of series to autoplay has been reached if league.autoplay == 0 or config()["game_freeze"]: #if number of series to autoplay has been reached
if league in active_standings.keys():
await active_standings[league].unpin()
active_standings[league] = await channel.send(embed=league.standings_embed()) active_standings[league] = await channel.send(embed=league.standings_embed())
active_standings[league].pin()
await channel.send(f"The {league.name} is no longer autoplaying.") await channel.send(f"The {league.name} is no longer autoplaying.")
if config()["game_freeze"]: if config()["game_freeze"]:
await channel.send("Patch incoming.") await channel.send("Patch incoming.")

View file

@ -157,7 +157,7 @@ class ThinnedVeil(Weather):
def modify_atbat_message(self, game, state): def modify_atbat_message(self, game, state):
if "veil" in game.last_update[0].keys(): if "veil" in game.last_update[0].keys():
state["update_emoji"] = self.emoji state["update_emoji"] = self.emoji
state["update_text"] += f" {game.last_update[0]['batter']}'s will manifests on {base_string(game.last_update[1])} base." state["update_text"] += f"{game.last_update[0]['batter']}'s will manifests on {base_string(game.last_update[1])} base."
class HeatWave(Weather): class HeatWave(Weather):
def __init__(self,game): def __init__(self,game):
@ -197,7 +197,7 @@ class HeatWave(Weather):
original, sub = self.swapped_pitcher_data original, sub = self.swapped_pitcher_data
self.swapped_pitcher_data = None self.swapped_pitcher_data = None
state["update_emoji"] = self.emoji state["update_emoji"] = self.emoji
state["update_text"] += f' {original} is exhausted from the heat. {sub} is forced to pitch!' state["update_text"] += f'{original} is exhausted from the heat. {sub} is forced to pitch!'