Merge pull request #215 from Sakimori/master

bring space branch up to par with current master
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Sakimori 2021-03-02 16:53:58 -05:00 committed by GitHub
commit a082c267a1
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4 changed files with 28 additions and 9 deletions

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@ -161,6 +161,20 @@ accepting pull requests, check the issues for to-dos.
- m;roman [number]
- converts any natural number less than 4,000,000 into roman numerals, this one is just for fun.
## weathers
- all current simsim weathers are listed here with a short description of their effects except for the most recent weathers whose effects remain a mystery.
- supernova 🌟: makes all pitchers pitch worse.
- midnight 🕶: significantly increased the chance that players will attempt to steal a base.
- heavy snow ❄: occasionally causes the team's pitcher to bat in place of the scheduled batter.
- slight tailwind 🏌️‍♀: occasionally batters get a mulligan and start the at bat over if they would have gotten out, significantly more likely to happen for weaker batters.
- thinned veil 🌌: when a player hits a dinger, they end up on the base corresponding to the number of runs the dinger scored, 1st base if it's a solo home run, up to none base if it's a grand slam, resulting in 5 runs scoring.
- twilight 👻: occasionally turns outs into hit by causing the ball to go ethereal, preventing the fielder from catching it.
- drizzle 🌧: causes each inning to start with the previous inning's final batter on second base.
- heat wave 🌄: occasionally causes pitchers to be relieved by a random player from the lineup.
- breezy 🎐: occasionally swaps letters of a player's name, altering their name for the remainder of the game and changing their stats.
- starlight 🌃: current patch weather, effects will be revealed the next time weathers are added.
- meteor shower 🌠: current patch weather, effects will be revealed the next time weathers are added.
## patreon!
these folks are helping me a *ton* via patreon, and i cannot possibly thank them enough:

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@ -1,4 +1,4 @@
import asyncio, time, datetime, games, json, threading, jinja2, leagues, os, leagues
import asyncio, time, datetime, games, json, threading, jinja2, leagues, os, leagues, gametext
from leagues import league_structure
from league_storage import league_exists
from flask import Flask, url_for, Response, render_template, request, jsonify, send_from_directory, abort
@ -187,8 +187,12 @@ def update_loop():
if "weather_message" in this_game.last_update[0].keys():
state["update_emoji"] = this_game.weather.emoji
else:
elif "ishit" in this_game.last_update[0].keys() and this_game.last_update[0]["ishit"]:
state["update_emoji"] = "🏏"
elif "text" in this_game.last_update[0].keys() and this_game.last_update[0]["text"] == gametext.appearance_outcomes.walk:
state["update_emoji"] = "👟"
else:
state["update_emoji"] = "🗞"
if "steals" in this_game.last_update[0].keys():
updatestring = ""

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@ -919,7 +919,7 @@ class LeagueLeadersCommand(Command):
class LeagueDivisionDisplayCommand(Command):
name = "divisionstandings"
template = "m;divisionstandings [league name]\n[team name]"
template = "m;divisionstandings [league name]\n[division name]"
description = "Displays the current standings for the given division in the given league."
async def execute(self, msg, command):
@ -1251,15 +1251,15 @@ class OBLLeaderboardCommand(Command):
async def execute(self, msg, command):
leaders_list = db.obl_leaderboards()[:15]
leaders = {}
leaders = []
rank = 1
for team, points in leaders_list:
leaders[team] = {"rank" : rank, "points" : points}
leaders.append({"name" : team, "points" : points})
rank += 1
embed = discord.Embed(color=discord.Color.red(), title="The One Big League")
for team in leaders.keys():
embed.add_field(name=f"{leaders[team]['rank']}. {team}", value=f"{leaders[team]['points']} points" , inline = False)
for index in range(0, len(leaders)):
embed.add_field(name=f"{index+1}. {leaders[index]['name']}", value=f"{leaders[index]['points']} points" , inline = False)
await msg.channel.send(embed=embed)
class OBLTeamCommand(Command):

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@ -89,7 +89,8 @@ class Starlight(Weather):
result.clear()
result.update({
"text": f"{game.get_batter()} hits a dinger, but the stars do not approve! The ball pulls foul.",
"text_only": True
"text_only": True,
"weather_message": True
})
else:
result["in_the_park"] = True
@ -313,7 +314,7 @@ class MeteorShower(Weather):
bat_team.score += 1
result.clear()
result.update({
"text": f"{runner.name} wished upon one of the shooting stars, and was warped to None base!! 1 runs score!",
"text": f"{runner.name} wished upon one of the shooting stars, and was warped to None base!! 1 runs scored!",
"text_only": True,
"weather_message": True
})