increased tornado proc rate
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@ -343,7 +343,7 @@ class Tornado(Weather):
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def __init__(self, game):
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self.name = "Tornado"
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self.emoji = "🌪"
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self.activation_chance = 0.25
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self.activation_chance = 0.33
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self.counter = 0
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def activate(self, game, result):
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