sim16/gametext.py
2021-03-24 22:16:56 -04:00

164 lines
8.2 KiB
Python

from enum import Enum
class appearance_outcomes(Enum):
strikeoutlooking = "strikes out looking."
strikeoutswinging = "strikes out swinging."
groundout = "grounds out to"
flyout = "flies out to"
fielderschoice = "reaches on fielder's choice. {} is out at {} base." #requires .format(player, base_string)
doubleplay = "grounds into a double play!"
sacrifice = "hits a sacrifice fly towards"
walk = "draws a walk."
single = "hits a single!"
double = "hits a double!"
triple = "hits a triple!"
homerun = "hits a dinger!"
grandslam = "hits a grand slam!"
class game_strings_base(object):
def __init__(self):
self.intro_counter = 1
default_format = ("defender",)
intro_formats = []
intro = [("🎆", "Play ball!")]
strikeoutlooking = "strikes out looking."
strikeoutswinging = "strikes out swinging."
groundout = "grounds out to {}."
flyout = "flies out to {}."
fielderschoice = "reaches on fielder's choice. {} is out at {} base." #requires .format(player, base_string)
doubleplay = "grounds into a double play!"
sacrifice = "hits a sacrifice fly towards {}."
walk = "draws a walk."
single = "hits a single!"
double = "hits a double!"
triple = "hits a triple!"
homerun = "hits a dinger!"
grandslam = "hits a grand slam!"
twoparts = []
diff_formats = {fielderschoice: ("defender", "base_string")}
no_formats = [strikeoutlooking, strikeoutswinging, doubleplay, walk, single, double, triple, homerun, grandslam]
def activate(self, lastupdate, currentupdate, game):
#try:
if "twopart" in lastupdate:
for key, value in lastupdate.items():
if key != "twopart":
currentupdate[key] = value
currentupdate["displaytext"] = self.format_gamestring(getattr(self, currentupdate["outcome"].name)[currentupdate["voiceindex"]][1], currentupdate)
elif "outcome" in currentupdate:
if self.check_for_twopart(getattr(self, currentupdate["outcome"].name)[currentupdate["voiceindex"]]):
currentupdate.update({
"twopart": True,
"displaytext": f"{currentupdate['batter']} {self.format_gamestring(getattr(self, currentupdate['outcome'].name)[currentupdate['voiceindex']][0], currentupdate)}"
})
else:
currentupdate["displaytext"] = f"{currentupdate['batter']} {self.format_gamestring(getattr(self, currentupdate['outcome'].name)[currentupdate['voiceindex']], currentupdate)}"
#pass
def check_for_twopart(self, gamestring):
return gamestring in self.twoparts
def format_gamestring(self, gamestring, update):
if gamestring in self.no_formats:
return gamestring
elif gamestring in self.diff_formats:
return gamestring.format(*parse_formats(self.diff_formats[gamestring], update))
else:
return gamestring.format(*parse_formats(self.default_format, update))
class TheGoddesses(game_strings_base):
def __init__(self):
self.intro_counter = 3
intro = [("💜", "This game is now blessed 💜\nI'm Sakimori,"), ("🌺", "and i'm xvi! the sim16 goddesses are live and on-site, bringing you today's game~"), ("🎆", "Play ball!!")]
strikeoutlooking = ["watches a slider barely catch the outside corner. Hang up a ꓘ!",
"looks at a fastball paint the inside of the plate, and strikes out looking.",
"can't believe it as the ump calls strike 3 on a pitch that could have gone either way!",
"freezes up as a curveball catches the bottom edge of the zone. strike iii!"]
strikeoutswinging = ["swings at a changeup in the dirt for strike 3!",
"can't catch up to the fastball, and misses strike iii.",
"just misses the cutter and strikes out with a huge swing."]
groundout = ["hits a sharp grounder to {}! they throw to first and get the out easily.",
("tries to sneak a grounder between third base and the shortstop, but it's stopped by {} with a dive! They throw to first from their knees...", "and force the groundout!"),
"hits a routine ground ball to {} and is put out at first.",
("pulls a swinging bunt to {}, who rushes forward and throws to first...", "in time! {} is out!")]
flyout = [("shoots a line drive over {}'s head...", "They leap up and catch it! {} is out!!"),
"is out on a routine fly ball to {}.",
("hits a high fly ball deep to center! this one looks like a dinger...", "{} jumps up and steals it! {} is out!"),
"lines a ball to first, and it's caught by {} for the easy out.",
("hits a shallow fly to short center field, this might get down for a base hit...", "{} dives forward and catches it! We love to see it, 16.")]
fielderschoice = ["hits a soft grounder to shortstop, and {} forces {} out the short way. {} reaches on fielder's choice this time.",
"sharply grounds to third, and the throw over to {} forces {} out with a fielder's choice."]
doubleplay = ["grounds to {}. the throw to second makes it in time, as does the throw to first! {} turn the double play!",
"hits a grounder tailor-made for a double play right to {}. Two quick throws, and {} do indeed turn two!"]
sacrifice = [("hits a deep fly ball to right field, and {} looks ready to tag up...", "They beat the throw by a mile!"),
"sends a fly ball to deep center field, and {} comfortably tags up after the catch."]
walk = ["watches a changeup miss low, and takes first base for free.",
"is given a walk after a slider misses the zone for ball iv.",
("takes a close pitch that just misses inside, and is awarded a base on balls.", "saki. did you really just call it that? in [current year]?"),
"is walked on iv pitches.",
"jumps away from the plate as ball 4 misses far inside, just avoiding the hit-by-pitch and taking first on a walk."]
single = [("tries to sneak a grounder between third base and the shortstop, but it's stopped by {} with a dive! They throw to first from their knees...", "but they beat the throw! {} is safe at first with a hit."),
"hits a soft line drive over the infield, and makes it to first as it lands in the grass for a single.",
"shoots a comebacker right over second base and pulls into first safely, racking up a base hit."]
double = ["hits a double!"]
triple = ["hits a triple!"]
homerun = ["hits a dinger!"]
grandslam = ["hits a grand slam!"]
diff_formats = {groundout[3][1] : ("batter",),
flyout[0][1]: ("batter",), flyout[2][1]: ("defender", "batter"),
fielderschoice[0]: ("defender", "fc_out", "batter"), fielderschoice[1]: ("base_string", "fc_out"),
doubleplay[0]: ("defender", "defense_team"), doubleplay[1]: ("defender", "defense_team"),
sacrifice[0][0]: ("runner",), sacrifice[1]: ("runner",),
single[0][1]: ("batter",)}
no_formats = strikeoutlooking + strikeoutswinging + walk + single[1:] + [flyout[4][0], sacrifice[0][1]]
twoparts = [groundout[1], groundout[3], flyout[0], flyout[2], flyout[4], walk[2], single[0], sacrifice[0]]
def parse_formats(format_tuple, update):
out_list = []
for string in format_tuple:
if string == "defender":
out_list.append(update['defender'].name)
elif string == "base_string":
update["add_base"] = True
out_list.append("%s")
elif string == "batter":
out_list.append(update['batter'].name)
elif string == "fc_out" or string == "runner":
out_list.append(update['runner'].name)
elif string == "defense_team":
out_list.append(update['defense_team'].name)
elif string == "offense_team":
out_list.append(update['offense_team'].name)
return tuple(out_list)
def base_string(base):
if base == 1:
return "first"
elif base == 2:
return "second"
elif base == 3:
return "third"
elif base == 4:
return "None"