SimHoc/game.py
2022-01-11 14:19:01 -05:00

153 lines
5.9 KiB
Python

import random, team, player, os, math
from team import Team
from player import Player, AtkAction, DefAction, Skater, Goalie
from skillContests import SkillContestParams, Situations
from attributes import normalDis
from hocUtils import RinkGraph
from enum import Enum
import networkx as nx
RINKDIRPATH = os.path.join("Rinks","Graphs")
DEFAULTRINKFILENAME = "defaultedges.nx"
class Game(object):
"""A game of hockey!"""
def __init__(self, awayTeam:Team, homeTeam:Team, threes:bool=False):
if awayTeam is not None and homeTeam is not None:
self.away = awayTeam
self.home = homeTeam
self.awayZones = RinkGraph(edgeFilename=DEFAULTRINKFILENAME)
self.homeZones = RinkGraph(edgeFilename=DEFAULTRINKFILENAME)
self.currentZone:int = None
self.faceoffSpot = FaceoffDot.Center
self.playStopped = True
self.lineSize = 5
if len(awayTeam.roster) != 10 or len(homeTeam.roster) != 10 or threes:
self.lineSize = 3
self.goalieHome = self.home.chooseGoalie()
self.goalieAway = self.away.chooseGoalie()
self.positionInPossession = None #use SkaterPosition enum
self.teamInPossession = None
self.loosePuck = False
self.skatersHome = self.home.roster[:5] #LW LD C RD RW, EA; use the SkaterPosition enum for indexing. Threes uses left winger, left defenseman, center.
self.skatersAway = self.away.roster[:5]
self.penaltyBoxAway = []
self.penaltyBoxHome = []
self.pulledGoalieAway = False
self.pulledGoalieHome = False
self.period = 1
self.clock = 60*20 #Time remaining in period, given in seconds
self.eventLog = []
self.eventLogVerbose = []
def defendingTeam(self):
if self.teamInPossession == self.home:
return self.away
else:
return self.home
def attackingTeam(self):
"""Alias for teamInPossession, to match defendingTeam()"""
return self.teamInPossession
def homeAttacking(self):
return self.teamInPossession == self.home
def skatersInPossession(self):
return self.skatersHome if self.homeAttacking() else self.skatersAway
def clockToMinutesSeconds(self):
"""Returns a string MM:SS elapsed in period."""
elapsedSeconds = 60*20 - self.clock if self.clock >= 0 else 60*20
minutes = str(int(math.modf(elapsedSeconds/60)[1]))
seconds = str(elapsedSeconds % 60)
if len(seconds) == 1:
seconds = f"0{seconds}"
return f"{minutes}:{seconds}"
def currentSituation(self):
skatersH = self.lineSize + self.pulledGoalieHome - len(self.penaltyBoxHome)
skatersA = self.lineSize + self.pulledGoalieAway - len(self.penaltyBoxAway)
if self.teamInPossession == self.home:
return Situations(skatersH - skatersA)
else:
return Situations(skatersA - skatersH)
def skillContest(self, atkPlayer:Player, defPlayer:Player, params:SkillContestParams):
"""Contests the two players with the given stats and stat weights. Returns True on offensive success."""
if params.override is not None:
return params.override
else:
atkValue = 0
defValue = 0
for attr, weight in params.atkStats:
atkValue += atkPlayer.getAttribute(attr).value * weight/100
for attr, weight in params.defStats:
defValue += defPlayer.getAttribute(attr).value * weight/100
atkRoll = normalDis(atkValue, atkValue/2, 0)
defRoll = normalDis(defValue, defValue/2, 0)
return atkRoll-defRoll > 0
def faceoffContest(self, awayPlayer:Skater, homePlayer:Skater):
"""Hold a faceoff! True indicates home win, False is away win."""
faceoffSkills = [('Dex',50),('Sti',50),('Pas', 10)]
params = SkillContestParams(faceoffSkills, faceoffSkills)
return self.skillContest(homePlayer, awayPlayer, params) if random.random() > 0.4 else random.sample([True, False], 1)[0]
def zoneAfterFaceoff(self):
if self.homeAttacking():
lookupList = [35, 15, 34, 14, 23, 32, 12, 31, 11]
else:
lookupList = [11, 31, 12, 32, 23, 14, 34, 15, 35]
return lookupList[self.faceoffSpot.value]
def event(self):
"""Meat and potatoes. Everything that happens is a direct result of this being called."""
if self.playStopped: #need a faceoff
self.teamInPossession = self.home if self.faceoffContest(self.skatersAway[SkaterPosition.C.value], self.skatersHome[SkaterPosition.C.value]) else self.away
self.positionInPossession = SkaterPosition(random.sample([0, 1, 1, 3, 3, 4],1)[0]) #wingers are less likely to recieve the faceoff than defensemen
self.playStopped = False
winningPlayer = self.skatersInPossession()[SkaterPosition.C.value]
eventString = f"{self.clockToMinutesSeconds()} - {self.teamInPossession.shortname} {str(winningPlayer)} wins faceoff."
self.eventLog.append(eventString)
self.eventLogVerbose.append(eventString)
self.clock -= random.randint(2,5)
self.currentZone = self.zoneAfterFaceoff()
def eventLogOut(self):
outList = []
while len(self.eventLog) > 0:
outList.append(self.eventLog.pop(0))
return outList
class FaceoffDot(Enum):
"""All orientations are given from the perspective of the defending team."""
AwayZoneLeft = 0
AwayZoneRight = 1
AwayNeutralLeft = 2
AwayNeutralRight = 3
Center = 4
HomeNeutralRight = 5
HomeNeutralLeft = 6
HomeZoneRight = 7
HomeZoneLeft = 8
class SkaterPosition(Enum):
"""Allows easy indexing to the active skaters lists for each team."""
LW = 0
LD = 1
C = 2
RD = 3
RW = 4
EA = 5