ninesols-glitch-restore/GlitchRestore/Plugin.cs
2025-04-17 19:32:02 -04:00

18 lines
451 B
C#

using BepInEx;
using BepInEx.Logging;
namespace GlitchRestore;
[BepInPlugin(MyPluginInfo.PLUGIN_GUID, MyPluginInfo.PLUGIN_NAME, MyPluginInfo.PLUGIN_VERSION)]
public class Plugin : BaseUnityPlugin
{
internal static new ManualLogSource Logger;
private void Awake()
{
// Plugin startup logic
Logger = base.Logger;
Logger.LogInfo($"Plugin {MyPluginInfo.PLUGIN_GUID} is loaded!");
}
}